Overview
Who's coming?
WebGL: Models
Prerequisites
This is a hands on session. A laptop with a browser that supports WebGL (http://get.webgl.org/) and your favourite editor.
Some knowledge of HTML and programming preferably Javascript (or similar).
Some features will require a server, although there are workarounds. (Brackets.io and Visual Studio provide one, or you can use node.js or whatever you’re comfortable with.)